Chest Properties
constructor(container: String, texture: Identifier, name: String?, biome: Identifier?, height: Int, isLarge: Boolean, isTrapped: Boolean, isChristmas: Boolean, isEnder: Boolean, isBarrel: Boolean, isMinecart: Boolean)(source)
Parameters
is Large
Whether a chest is large
is Trapped
Whether a chest is trapped
is Christmas
Whether now is Christmas
is Ender
Whether a chest is an ender chest
is Barrel
Whether a container is a barrel
is Minecart
Whether a container is a chest minecart