Impact Tnt Entity
constructor(world: World, x: Double, y: Double, z: Double, velocity: Vec3d, owner: LivingEntity?)(source)
Creates a new ImpactTntEntity.
Parameters
world
The world to create the TNT in
x
The X coordinate of the TNT to spawn at
y
The Y coordinate of the TNT to spawn at
z
The Z coordinate of the TNT to spawn at
velocity
The velocity of the spawned TNT
owner
The entity that caused the TNT to ignite or null
, if it's not caused by an entity