Package-level declarations

Types

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Loader-specific functionality

Properties

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avm_staff:pranked damage type.

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val cakeEntityType: RegistryObject<EntityType<CakeEntity>>

Entity registered as avm_staff:cake

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val cakeSplashSoundEvent: RegistryObject<SoundEvent>

Sound event registered as avm_staff:entity.cake.splash.

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val cakeThrowSoundEvent: RegistryObject<SoundEvent>

Sound event registered as avm_staff:entity.cake.throw.

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val crownOfKingOrangeBlock: RegistryObject<CrownBlock>

Block registered as avm_staff:crown_of_king_orange.

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val crownOfKingOrangeItem: RegistryObject<CrownItem>

Item registered as avm_staff:crown_of_king_orange.

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val faintRoyalStaffHeadItem: RegistryObject<Item>

Item registered as avm_staff:faint_royal_staff_head.

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val faintRoyalStaffItem: RegistryObject<Item>

Item registered as avm_staff:faint_royal_staff.

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val faintStaffRodItem: RegistryObject<Item>

Item registered as avm_staff:faint_staff_rod.

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Particle registered as avm_staff:flame.

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Entity registered as avm_staff:impact_tnt.

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avm_staff:pranked_by_player damage type.

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val rocketModeComponentType: RegistryObject<ComponentType<MinecraftUnit>>

Data component registered as avm_staff:rocket_mode. Stores if a campfire staff should propel its user.

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val royalStaffIngredientItem: RegistryObject<Item>

Item registered as avm_staff:royal_staff_ingredient.

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val royalStaffItem: RegistryObject<StaffItem>

Item registered as avm_staff:royal_staff.

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Particle registered as avm_staff:soul_fire_flame.

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Data component registered as avm_staff:furnace_data. If this is present, the furnace is lit.

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Item registered as avm_staff:staff_infusion_smithing_template.

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Data component registered as avm_staff:staff_item. Stores the item inserted into the staff.

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val staffModItemGroup: RegistryObject<ItemGroup>

Item group containing items added by Staff Mod.

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Data component registered as avm_staff:staff_renderer_override. Specifies how a staff is rendered. Intended for Isometric Renders mod compatibility.

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Data component registered as avm_staff:staff_renderer_part. Only used for rendering.

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Throwable cakes game rule. When set to true, cakes can be thrown by right clicking, and dispensers will shoot cakes instead of dropping them as item.

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Block registered as avm_staff:wall_crown_of_king_orange.