Impact Tnt Entity
constructor(world: World, x: Double, y: Double, z: Double, velocity: Vec3d, owner: LivingEntity?)(source)
Creates a new ImpactTntEntity.
Parameters
world
The world to create the TNT in
x
The X coordinate of the TNT to spawn at
y
The Y coordinate of the TNT to spawn at
z
The Z coordinate of the TNT to spawn at
velocity
The velocity of the spawned TNT
owner
The entity that caused the TNT to ignite or null, if it's not caused by an entity