interact

public abstract boolean interact(@NotNull() @NotNull() Identifier container, @NotNull() @NotNull() PlayerEntity player, @NotNull() @NotNull() World world, @NotNull() @NotNull() Hand hand, @NotNull() @NotNull() IInteractionTarget target, @Nullable() @Nullable() HitResult hitResult)(source)

Signals the texture replacer that an interaction has begun. Should be called before opening a GUI.

Return

true if the parameters are valid, and a GUI is not open, otherwise false

Parameters

container

The identifier of the container. Same as in the /summon or /setblock commands

player

The interacting player

world

The world the interaction happens in. Must be client-side

hand

The hand of the player that triggered the interaction

target

The target the player is interacting with

hitResult

The hit result from Minecraft