interact
abstract fun interact(@NotNull container: @NotNull Identifier, @NotNull player: @NotNull PlayerEntity, @NotNull world: @NotNull World, @NotNull hand: @NotNull Hand, @NotNull target: @NotNull IInteractionTarget, @Nullable hitResult: @Nullable HitResult): Boolean(source)
Signals the texture replacer that an interaction has begun. Should be called before opening a GUI.
Return
true
if the parameters are valid, and a GUI is not open, otherwise false
Parameters
container
The identifier of the container. Same as in the /summon
or /setblock
commands
player
The interacting player
world
The world the interaction happens in. Must be client-side
hand
The hand of the player that triggered the interaction
target
The target the player is interacting with
hitResult
The hit result from Minecraft