DonkeyProperties

Implementation of IDonkeyProperties for donkeys.

Constructors

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constructor(commonProperties: ICommonProperties, horseLikeProperties: IHorseLikeProperties, hasChest: Boolean)

Properties

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open override val hasChest: Boolean

Whether the donkey has a chest.

Inherited properties

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open override val biome: Identifier

Biome the container is in.

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open override val date: LocalDate

The current date.

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open override val hasSaddle: Boolean

Whether the horse is saddled.

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open override val height: Int

Y-coordinate of the container.

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open override val name: String?

Custom container name (renamed with an anvil or with a name tag).

Functions

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open override fun writeSelectors(appendSelector: BiConsumer<String, String>)