StaffRendererOverrideComponent
public StaffRendererOverrideComponent StaffRendererOverrideComponent( Optional<ModelTransformationMode> renderMode, Optional<Boolean> isActive, Optional<BlockState> blockState)(source)
Parameters
renderMode
The display transform of the model to use
isActive
The item should be treated as if it was LivingEntity.getActiveItem
blockState
The blocks state to render in the staff