Staff Renderer Override Component
public StaffRendererOverrideComponent StaffRendererOverrideComponent(Optional<ModelTransformationMode> renderMode, Optional<Boolean> isActive, Optional<BlockState> blockState)(source)
Parameters
render Mode
The display transform of the model to use
is Active
The item should be treated as if it was LivingEntity.getActiveItem
block State
The blocks state to render in the staff