renderBlockState
public final static Unit renderBlockState( BlockState blockState, MatrixStack matrices, VertexConsumerProvider vertexConsumers, Integer light, Integer overlay)(source)
Renders a BlockState.
Parameters
blockState
The block state to render
matrices
The render transformation matrix
vertexConsumers
The render output
light
Light parameter from the game
overlay
Overlay parameter from the game
public final static Unit renderBlockState( ModelIdentifier blockStateId, ItemStack blockStateItem, MatrixStack matrices, VertexConsumerProvider vertexConsumers, Integer light, Integer overlay)(source)
Renders a BlockState.
Parameters
blockStateId
The ID of the block state
blockStateItem
The item form of the block state
matrices
The render transformation matrix
vertexConsumers
The render output
light
Light parameter from the game
overlay
Overlay parameter from the game