Conditions
Conditions of TakeDamageWhileUsingItemCriterion.
Parameters
player
Predicate matching the player
item
Predicate matching the item the player is using
damage Type
Predicate matching the damage the player took
Constructors
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public TakeDamageWhileUsingItemCriterion.Conditions TakeDamageWhileUsingItemCriterion.Conditions(Optional<LootContextPredicate> player, Optional<ItemPredicate> item, Optional<DamageSourcePredicate> damageType)
Properties
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Codec for Conditions.
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