Inherited properties
Functions
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public Multimap<EntityAttribute, EntityAttributeModifier> getAttributeModifiers(ItemStack stack, EquipmentSlot slot)
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public Unit onStoppedUsing(ItemStack stack, World world, LivingEntity user, Integer remainingUseTicks)
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Inherited functions
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public Boolean allowContinuingBlockBreaking(PlayerEntity player, ItemStack oldStack, ItemStack newStack)
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public Boolean allowNbtUpdateAnimation(PlayerEntity player, Hand hand, ItemStack oldStack, ItemStack newStack)
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public Unit appendTooltip(ItemStack stack, @Nullable() World world, List<Text> tooltip, TooltipContext context)
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public Boolean onClicked(ItemStack stack, ItemStack otherStack, Slot slot, ClickType clickType, PlayerEntity player, StackReference cursorStackReference)
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public Boolean postMine(ItemStack stack, World world, BlockState state, BlockPos pos, LivingEntity miner)
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