Staff Util
Properties
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Gets the approximate position of the item in the staff, when held my an entity.
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Gets the approximate position of the staff's tip, when held by an entity.
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Checks if an item is added the given staff item stack.
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Gets the item inserted into the given staff item stack.
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Gets the item stack inserted into the given staff item stack. The value returned MUST NOT be modified in any way, use mutableItemStackInStaff instead.
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Gets or sets a copy of the item stack inserted into the given staff item stack. The value returned or passed in can be freely modified.
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Returns the registered staff handler of the item in the given staff ItemStack if available, StaffHandler.Fallback otherwise.
Functions
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Checks if the user has sufficient space in front to use the staff.
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