StaffBellDataComponent

public final class StaffBellDataComponent(source)

Data component to store bell data.

Parameters

lastRingTime

World time when the bell staff was rang.

Constructors

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Properties

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private final Long applyGlowTime

Gets the world time when the glow effect should be applied to nearby entities

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private final Long lastRingTime

Functions

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public final Long getApplyGlowTime()
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public final Long getLastRingTime()