StaffMod

public final class StaffMod

Properties

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private final static RegistryKey<DamageType> cakeDamageType

avm_staff:pranked damage type.

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private final static RegistryObject<EntityType<CakeEntity>> cakeEntityType

Entity registered as avm_staff:cake

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private final static RegistryObject<SoundEvent> cakeSplashSoundEvent

Sound event registered as avm_staff:entity.cake.splash.

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private final static RegistryObject<SoundEvent> cakeThrowSoundEvent

Sound event registered as avm_staff:entity.cake.throw.

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private final static RegistryObject<CrownBlock> crownOfKingOrangeBlock

Block registered as avm_staff:crown_of_king_orange.

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private final static RegistryObject<CrownItem> crownOfKingOrangeItem

Item registered as avm_staff:crown_of_king_orange.

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private final static RegistryObject<Item> faintRoyalStaffHeadItem

Item registered as avm_staff:faint_royal_staff_head.

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private final static RegistryObject<Item> faintRoyalStaffItem

Item registered as avm_staff:faint_royal_staff.

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private final static RegistryObject<Item> faintStaffRodItem

Item registered as avm_staff:faint_staff_rod.

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private final static RegistryObject<SimpleParticleType> flamethrowerParticleType

Particle registered as avm_staff:flame.

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private final static RegistryObject<EntityType<ImpactTntEntity>> impactTntEntityType

Entity registered as avm_staff:impact_tnt.

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avm_staff:pranked_by_player damage type.

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private final static RegistryObject<ComponentType<Unit>> rocketModeComponentType

Data component registered as avm_staff:rocket_mode. Stores if a campfire staff should propel its user.

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private final static RegistryObject<Item> royalStaffIngredientItem

Item registered as avm_staff:royal_staff_ingredient.

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private final static RegistryObject<StaffItem> royalStaffItem

Item registered as avm_staff:royal_staff.

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private final static RegistryObject<SimpleParticleType> soulFlamethrowerParticleType

Particle registered as avm_staff:soul_fire_flame.

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Data component registered as avm_staff:furnace_data. If this is present, the furnace is lit.

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private final static RegistryObject<Item> staffInfusionSmithingTemplateItem

Item registered as avm_staff:staff_infusion_smithing_template.

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private final static RegistryObject<ComponentType<StaffItemComponent>> staffItemComponentType

Data component registered as avm_staff:staff_item. Stores the item inserted into the staff.

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private final static RegistryObject<ItemGroup> staffModItemGroup

Item group containing items added by Staff Mod.

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Data component registered as avm_staff:staff_renderer_override. Specifies how a staff is rendered. Intended for Isometric Renders mod compatibility.

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Data component registered as avm_staff:staff_renderer_part. Only used for rendering.

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Throwable cakes game rule. When set to true, cakes can be thrown by right clicking, and dispensers will shoot cakes instead of dropping them as item.

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private final static RegistryObject<WallCrownBlock> wallCrownOfKingOrangeBlock

Block registered as avm_staff:wall_crown_of_king_orange.

Functions

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avm_staff:pranked damage type.

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public final RegistryObject<EntityType<CakeEntity>> getCakeEntityType()

Entity registered as avm_staff:cake

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public final RegistryObject<SoundEvent> getCakeSplashSoundEvent()

Sound event registered as avm_staff:entity.cake.splash.

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public final RegistryObject<SoundEvent> getCakeThrowSoundEvent()

Sound event registered as avm_staff:entity.cake.throw.

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public final RegistryObject<CrownBlock> getCrownOfKingOrangeBlock()

Block registered as avm_staff:crown_of_king_orange.

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public final RegistryObject<CrownItem> getCrownOfKingOrangeItem()

Item registered as avm_staff:crown_of_king_orange.

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public final RegistryObject<Item> getFaintRoyalStaffHeadItem()

Item registered as avm_staff:faint_royal_staff_head.

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public final RegistryObject<Item> getFaintRoyalStaffItem()

Item registered as avm_staff:faint_royal_staff.

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public final RegistryObject<Item> getFaintStaffRodItem()

Item registered as avm_staff:faint_staff_rod.

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public final RegistryObject<SimpleParticleType> getFlamethrowerParticleType()

Particle registered as avm_staff:flame.

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public final RegistryObject<EntityType<ImpactTntEntity>> getImpactTntEntityType()

Entity registered as avm_staff:impact_tnt.

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avm_staff:pranked_by_player damage type.

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public final RegistryObject<ComponentType<Unit>> getRocketModeComponentType()

Data component registered as avm_staff:rocket_mode. Stores if a campfire staff should propel its user.

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public final RegistryObject<Item> getRoyalStaffIngredientItem()

Item registered as avm_staff:royal_staff_ingredient.

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public final RegistryObject<StaffItem> getRoyalStaffItem()

Item registered as avm_staff:royal_staff.

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public final RegistryObject<SimpleParticleType> getSoulFlamethrowerParticleType()

Particle registered as avm_staff:soul_fire_flame.

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Data component registered as avm_staff:furnace_data. If this is present, the furnace is lit.

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public final RegistryObject<Item> getStaffInfusionSmithingTemplateItem()

Item registered as avm_staff:staff_infusion_smithing_template.

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Data component registered as avm_staff:staff_item. Stores the item inserted into the staff.

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public final RegistryObject<ItemGroup> getStaffModItemGroup()

Item group containing items added by Staff Mod.

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Data component registered as avm_staff:staff_renderer_override. Specifies how a staff is rendered. Intended for Isometric Renders mod compatibility.

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Data component registered as avm_staff:staff_renderer_part. Only used for rendering.

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Throwable cakes game rule. When set to true, cakes can be thrown by right clicking, and dispensers will shoot cakes instead of dropping them as item.

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public final RegistryObject<WallCrownBlock> getWallCrownOfKingOrangeBlock()

Block registered as avm_staff:wall_crown_of_king_orange.