attack Entity
open fun attackEntity(staffStack: ItemStack, world: World, attacker: LivingEntity, target: Entity, hand: Hand): EventResult(source)
Called on both the client by Fabric/Neo/Forge API and the server by Fabric/Neo/Forge API, when an entity attacks an entity with a staff.
Return
EventResult.interrupt, EventResult.interruptTrue, EventResult.interruptFalse, EventResult.interruptDefault: Cancels vanilla entity attack, and on the logical client, sends a packet to the server.
EventResult.pass: Lets Minecraft handle vanilla entity attack.