StaffInfusionSmithingRecipeTextures

@Environment(value = EnvType.CLIENT)
object StaffInfusionSmithingRecipeTextures(source)

Object holding textures to be displayed in a smithing table, when using a staff infusion smithing template.

Functions

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fun register(baseSlotTexture: Identifier, additionsSlotTexture: Identifier)

Registers a pair of staff texture and an ingredient texture to be displayed in a smithing table, when using a staff infusion smithing template. This method should be called for every minecraft:smithing_transform recipe in the mod's data pack, which infuses an ingredient into a faint staff.