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Staff Mod
0.18.0
jvm
switch theme
Staff
Mod
opekope2.
avm_staff.
api
cake
Damage
Type
cake
Entity
Type
cake
Splash
Sound
Event
cake
Throw
Sound
Event
crown
Of
King
Orange
Block
crown
Of
King
Orange
Item
faint
Royal
Staff
Head
Item
faint
Royal
Staff
Item
faint
Staff
Rod
Item
flamethrower
Particle
Type
impact
Tnt
Entity
Type
IStaff
Mod
Platform
Instance
player
Cake
Damage
Type
rocket
Mode
Component
Type
royal
Staff
Ingredient
Item
royal
Staff
Item
soul
Flamethrower
Particle
Type
staff
Furnace
Data
Component
Type
staff
Infusion
Smithing
Template
Item
staff
Item
Component
Type
staff
Mod
Item
Group
staff
Renderer
Override
Component
Type
staff
Renderer
Part
Component
Type
throwable
Cakes
Game
Rule
wall
Crown
Of
King
Orange
Block
opekope2.
avm_staff.
api.
block
Crown
Block
IBlock
After
Destroy
Handler
Wall
Crown
Block
opekope2.
avm_staff.
api.
block.
dispenser
Cake
Dispenser
Behavior
opekope2.
avm_staff.
api.
component
Staff
Furnace
Data
Component
Companion
Staff
Item
Component
Companion
Staff
Renderer
Override
Component
Companion
Staff
Renderer
Part
Component
Companion
HEAD
ITEM
ROD_TOP
ROD_BOTTOM
opekope2.
avm_staff.
api.
entity
Cake
Entity
Companion
Impact
Tnt
Entity
opekope2.
avm_staff.
api.
entity.
renderer
Cake
Entity
Renderer
opekope2.
avm_staff.
api.
item
Crown
Item
Staff
Item
opekope2.
avm_staff.
api.
item.
renderer
Block
State
Staff
Item
Renderer
Companion
IStaff
Item
Renderer
Companion
Staff
Renderer
opekope2.
avm_staff.
api.
particle
Flamethrower
Particle
Factory
opekope2.
avm_staff.
api.
staff
Staff
Attribute
Modifiers
Component
Builder
Companion
Staff
Handler
Companion
Default
Staff
Infusion
Smithing
Recipe
Textures
opekope2.
avm_staff.
util
approximate
Staff
Item
Position
approximate
Staff
Tip
Position
attack
Damage()
attack
Speed()
camera
Up
can
Use
Staff
component1()
component2()
component3()
counting
Sort()
damage
Source()
encompass
Positions()
encompass
Vectors()
equip
Time()
get
Spawn
Position()
has
Staff
Handler
interaction
Range()
is
Attack
Cooling
Down
is
Item
Cooling
Down()
is
Item
In
Staff
is
Staff
item
In
Staff
item
Stack
In
Staff
minus()
minus
Assign()
MOD_ID
mutable
Item
Stack
In
Staff
Plane
plus()
plus
Assign()
push()
staff
Handler
staff
Handler
Or
Default
times()
times
Assign()
unary
Minus()
opekope2.
avm_staff.
util.
destruction
Block
Destruction
Predicate
destroy
Box()
Gold
Block
Staff
Shape
Predicate
In
Truncated
Pyramid
Predicate
Max
Hardness
Predicate
Netherite
Block
Staff
Shape
Predicate
opekope2.
avm_staff.
util.
dropcollector
Block
Drop
Broken
Block
Chunked
Block
Drop
Collector
IBlock
Drop
Collector
Merger
Block
Drop
Collector
No
Op
Block
Drop
Collector
Vanilla
Block
Drop
Collector
Staff Mod
/
opekope2.avm_staff.util
/
isItemCoolingDown
is
Item
Cooling
Down
fun
PlayerEntity
.
isItemCoolingDown
(
item
:
Item
)
:
Boolean
(
source
)
Checks if the given item is on cooldown and cannot be used.
Parameters
item
The item to check for cooldown