FlamethrowerParticle

class FlamethrowerParticle(world: ClientWorld, x: Double, y: Double, z: Double, velocityX: Double, velocityY: Double, velocityZ: Double) : AbstractSlowingParticle(source)

Particle emitted by the campfire staff.

Parameters

world

The world the particle is in

x

The X component of the particle's position

y

The Z component of the particle's position

velocityX

The X component of the particle's velocity

velocityY

The Y component of the particle's velocity

velocityZ

The Z component of the particle's velocity

See also

Constructors

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constructor(world: ClientWorld, x: Double, y: Double, z: Double, velocityX: Double, velocityY: Double, velocityZ: Double)

Types

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Factory class for FlamethrowerParticle, intended to register in Minecraft instead of direct consumption.

Inherited properties

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protected var age: Int
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protected var alpha: Float
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protected var angle: Float
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protected var ascending: Boolean
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protected var blue: Float
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protected var collidesWithWorld: Boolean
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protected var dead: Boolean
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protected var gravityStrength: Float
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protected var green: Float
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protected var maxAge: Int
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protected var onGround: Boolean
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protected var prevAngle: Float
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protected var prevPosX: Double
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protected var prevPosY: Double
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protected var prevPosZ: Double
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protected val random: Random
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protected var red: Float
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protected var scale: Float
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protected var spacingXZ: Float
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protected var spacingY: Float
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protected var sprite: Sprite
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protected var velocityMultiplier: Float
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protected var velocityX: Double
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protected var velocityY: Double
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protected var velocityZ: Double
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protected val world: ClientWorld
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protected var x: Double
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protected var y: Double
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protected var z: Double

Functions

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open override fun getType(): ParticleTextureSheet
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open override fun move(dx: Double, dy: Double, dz: Double)

Inherited functions

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open override fun buildGeometry(vertexConsumer: VertexConsumer, camera: Camera, tickDelta: Float)
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protected open fun getBrightness(tint: Float): Int
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open fun getMaxAge(): Int
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protected open override fun getMaxU(): Float
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protected open override fun getMaxV(): Float
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protected open override fun getMinU(): Float
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protected open override fun getMinV(): Float
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open fun getPos(): Vec3d
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open fun getSize(tickDelta: Float): Float
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open fun isAlive(): Boolean
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open fun markDead()
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protected open fun method_60373(arg: VertexConsumer, arg2: Camera, quaternionf: Quaternionf, f: Float)
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protected open fun method_60374(arg: VertexConsumer, quaternionf: Quaternionf, f: Float, g: Float, h: Float, i: Float)
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open fun move(speed: Float): Particle
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protected open fun repositionFromBoundingBox()
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open override fun scale(scale: Float): Particle
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protected open fun setAlpha(alpha: Float)
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protected open fun setBoundingBoxSpacing(spacingXZ: Float, spacingY: Float)
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open fun setColor(red: Float, green: Float, blue: Float)
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open fun setMaxAge(maxAge: Int)
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open fun setPos(x: Double, y: Double, z: Double)
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open fun setSprite(spriteProvider: SpriteProvider)
protected open fun setSprite(sprite: Sprite)
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open fun setSpriteForAge(spriteProvider: SpriteProvider)
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open fun setVelocity(velocityX: Double, velocityY: Double, velocityZ: Double)
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open fun shouldCull(): Boolean
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open fun tick()
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open override fun toString(): String