register
protected fun <T : TContent> register(path: String, factory: Supplier<T>): RegistrySupplier<T>(source)
protected inline fun <T : TContent> register(path: String, crossinline factory: (RegistryKey<TContent>) -> T): RegistrySupplier<T>(source)
Adds a content to be registered in a Minecraft registry using Architectury API.
Parameters
path
The path of the identifier of the content to register
factory
The function creating the object to be registered