Parameters
open class Parameters(val origin: Vec3d, val relativeTarget: Vec3d, val flameConeWidth: Vec3d, val flameConeHeight: Vec3d, val stepResolution: Int, val particleType: RegistryKey<out ParticleType<*>>)(source)
Parameters of a CampfireFlameEntity.
Parameters
origin
Starting position of the entity
relative Target
The position towards the fire goes relative to origin
flame Cone Width
The width of the fire cone, points right relative to the shooter's POV
flame Cone Height
The height of the fire cone, points up relative to the shooter's POV
step Resolution
How many ticks to divide the distance between origin and relativeTarget
particle Type
The registry key of the flame particle type in Registries.PARTICLE_TYPE
Inheritors
Constructors
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constructor(origin: Vec3d, relativeTarget: Vec3d, flameConeWidth: Vec3d, flameConeHeight: Vec3d, stepResolution: Int, particleType: RegistryKey<out ParticleType<*>>)