IStaffItemBakedModel

@Environment(value = EnvType.CLIENT)
public interface IStaffItemBakedModel implements BakedModel(source)

A BakedModel of an item, which can be placed into the staff.

Inheritors

Functions

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public BakedModel getModel(ItemStack staffStack)

Gets a model for the given staff item stack.

Inherited functions

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public abstract ModelOverrideList getOverrides()
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public abstract Sprite getParticleSprite()
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public abstract List<BakedQuad> getQuads(@Nullable() BlockState state, @Nullable() Direction face, Random random)
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public abstract Boolean hasDepth()
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public abstract Boolean isBuiltin()
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public abstract Boolean isSideLit()
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public final BakedModel transform(BlockState blockState, Transformation transformation, Function<SpriteIdentifier, Sprite> textureGetter)

Creates a new transformed model.

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public abstract Boolean useAmbientOcclusion()