IStaff Item Baked Model
@Environment(value = EnvType.CLIENT )
A BakedModel of an item, which can be placed into the staff.
Inheritors
Functions
Link copied to clipboard
Gets a model for the given staff item stack.
Inherited functions
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
public final BakedModel transform(BlockState blockState, Transformation transformation, Function<SpriteIdentifier, Sprite> textureGetter)
Creates a new transformed model.
Link copied to clipboard