CampfireFlameEntity.Parameters



public CampfireFlameEntity.Parameters CampfireFlameEntity.Parameters(Vec3d origin, Vec3d relativeTarget, Vec3d flameConeWidth, Vec3d flameConeHeight, Integer stepResolution, SimpleParticleType particle)(source)

Parameters

origin

Starting position of the entity

relativeTarget

The position towards the fire goes relative to origin

flameConeWidth

The width of the fire cone, points right relative to the shooter's POV

flameConeHeight

The height of the fire cone, points up relative to the shooter's POV

stepResolution

How many ticks to divide the distance between origin and relativeTarget

particle

The flame particle the campfire staff shoots