ServerParameters

Server-side parameters of a CampfireFlameEntity.

Parameters

origin

Starting position of the entity

relativeTarget

The position towards the fire goes relative to origin

flameConeWidth

The width of the fire cone, points right relative to the shooter's POV

flameConeHeight

The height of the fire cone, points up relative to the shooter's POV

stepResolution

How many ticks to divide the distance between origin and relativeTarget

rayResolution

The resolution to divide the fire cone both horizontally and vertically

particle

The flame particle the campfire staff shoots

flammableBlockFireChance

The chance a flammable block is set on fire

nonFlammableBlockFireChance

The chance a non-flammable block is set on fire

fireSeconds

The number of seconds an entity is set on fire by the flame

fireDamage

The damage amount dealt to an entity by the flame

Constructors

Link copied to clipboard
public CampfireFlameEntity.ServerParameters CampfireFlameEntity.ServerParameters(Vec3d origin, Vec3d relativeTarget, Vec3d flameConeWidth, Vec3d flameConeHeight, Integer stepResolution, SimpleParticleType particle, Integer rayResolution, Double flammableBlockFireChance, Double nonFlammableBlockFireChance, Float fireSeconds, Float fireDamage)

Properties

Link copied to clipboard
private final Float fireDamage
Link copied to clipboard
private final Float fireSeconds
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
private final Integer rayResolution

Inherited properties

Link copied to clipboard
private final Vec3d flameConeHeight
Link copied to clipboard
private final Vec3d flameConeWidth
Link copied to clipboard
private final Vec3d origin
Link copied to clipboard
Link copied to clipboard
private final Vec3d relativeTarget
Link copied to clipboard
private final Integer stepResolution

Functions

Link copied to clipboard
public final Float getFireDamage()
Link copied to clipboard
public final Float getFireSeconds()
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
public final Integer getRayResolution()

Inherited functions

Link copied to clipboard
public final Vec3d getFlameConeHeight()
Link copied to clipboard
public final Vec3d getFlameConeWidth()
Link copied to clipboard
public final Vec3d getOrigin()
Link copied to clipboard
Link copied to clipboard
public final Vec3d getRelativeTarget()
Link copied to clipboard
public final Integer getStepResolution()
Link copied to clipboard
public final Unit write(PacketByteBuf buf)