get Defuse Block State
Gets the block state, whose particles should be shown and sound should be played, when an entity gets defused by a staff.
Return
The block state if specified in FILE_NAME in the root of the resource pack, or null, if not specified
Parameters
entity Type
The registry ID of the entity type that got defused
Gets the block state, whose particles should be shown and sound should be played, when an entity gets defused by a staff.
Return
The block state if specified in FILE_NAME in the root of the resource pack, or null, if not specified
Parameters
entity Type
The entity type that got defused