useOnEntity

open fun useOnEntity(staffStack: ItemStack, world: World, user: LivingEntity, target: LivingEntity, hand: Hand): ActionResult(source)

Called on both the client and the server by Minecraft, when an entity uses the staff on an entity. This method may not be called, if the entity handles the use event (for example, a horse). This method will not be called, if the player is in spectator mode.

Return

On the logical client:

On the logical server (if used by player):

Parameters

staffStack

The item stack used to perform the action

world

The world the user is in

user

The entity, which used the staff

target

The entity, on which user used the staff

hand

The hand of the user, in which the staff is

See also